Dynamic block attributes in visibility states
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Greetings and good day,
I am trying to develop a block with various attributes in different visibility states. Having a tough time at it. I want to develope a template file that will contain many dynamic blocks I can insert and be capable of changing visibility states and then extract data from the final visibility state I choose for that drawing. It seems to be difficult to find any tutorial that will outline each step from creating the block and its visibility states to assigning attributes to each visibility state and then on to the steps to creating an extraction template and data link. I want to make it simpler to create designs and extract data into a table used to show bill of materials.... Anyone know of a tutorial for this? The trouble is finding something that will circumlocute all the dialogue between steps. Something simple without all the explanations....
I have created a block with visibility states I have attached hereto. As you will see I have for states. state 0 shows just a CHANNEL C6 Then there is the HOLE NO LIP STATE, the CLIP NO HOLE STATE AND THE CLIP W HOLE STATE.
i WANT TO BE ABLE TO ASSIGN ATTRIBUTES TO EACH STATE SO I CAN EXTRACT THE DATA FOR THE MATERIAL FROM THE FINAL STATE I CHOOSE.
Not sure how to get it to work. Do I need to create and nest several blocks with attributes before creating the final block to create the visibility states or create on block with visibility states and then assign the attributes on each visibility state for this to work?
Thanks in advance.
