Door Elevation – Swing vertex height not adjusting correctly when door height is shortened

Door Elevation – Swing vertex height not adjusting correctly when door height is shortened

smoreta
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Door Elevation – Swing vertex height not adjusting correctly when door height is shortened

smoreta
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I’ve been working on putting together some simple dynamic door elevation blocks for single and double doors. They work well for my intended purpose for the most part, except for one thing: the door swing vertex height. The height adjusts as expected if I retain the default fame width when stretching the height and width of the door. However, if I stretch/increase the door frame width (which shortens the door leaf height) the door swing vertex height doesn’t adjust accordingly and instead is stuck at whatever height it was at. I get the sense the solution to this is probably pretty simple, but as a dynamic block beginner, I can’t quite put my finger on what it is I’m missing. Could anyone give me a hand with this? Thank you!

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j.palmeL29YX
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Accepted solution

Try the attached suggestions. In both block a new Stretch action is added. (with Distance multioler = 0.5 and Angle offset = 270)

Jürgen Palme
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smoreta
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Ah, yes! I see now what was missing and this works exactly as I had originally intended. Thank you so much!

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