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I have a dynamic block with two MTEXT attributes attached. MTEXT was used because it autojustifies- when you flip the block or rotate the block, the attribute justifies accordingly. And it was working pretty well- if you either mirrored OR used the flip attribute built into the block, it looked perfectly fine. However, if you ever flipped AND mirrored a block, it would mess up the block pretty severely. Attached below is the drawing with a few different states of the block.
This is not the only case I've seen this MTEXT justify weirdly, just the only case I've been able to replicate. Sometimes they will all break after just one flip or mirror.
Do you know of a way to keep the text justification pointing the right direction if the block is both flipped and mirrored? If you mirror/flip the block again it will reset itself, but I want to get a simpler solution if possible.
Thanks!
Solved! Go to Solution.