Introduction to MaxScript in 3ds Max - Part 2 - Creating a Voxel Tree

In this tutorial, Martin shows us how to animate objects in MaxScript by animating the scale of boxes in a voxel tree.

Notes

  • Recorded in: 3dsMax 2013
  • This tutorial is intended for use with 3ds Max version 2013 or higher.

Introduction to MaxScript in 3ds Max - Part 2 - Creating a Voxel Tree