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I've been having a problem with the fillet command. When trying to fillet a polyline it often puts the curve in going the wrong way, see the attached images.
When I try to fillet with a 40' radius it works fine, but when I try to do a 35' radius or smaller it does it wrong.
UCS is set to world
I ran flatten on the polyline
I tried to reverse the polyline
I exploded it and joined it back together
Fillet trim mode is set to trim
None of that helped, it keeps doing this. Depending on where I click on the line it flips a different way, but won't do it correctly no matter where I click. If I explode it then it does it correctly, but I shouldn't have to explode every polyline in order to get the correct arc.
I'm using Civil 3D 2016 SP1.
Solved! Go to Solution.