I am running Windows 10 with NVIDIA Quadro P400 video card on a new computer.
I have getting a fatal error in several drawings “unhandled e06d7363h Exception at EC3DA859h” and have not been able to find the solution. I believe it has to do with snapping to multiple objects or xref related, since it happens when I’m simply drawing a polyline with the snap function on. The last error report I submitted was CER_216940591.
I have tried most of the recommendations shown on other Forums, including; purge, audit, recover, hotfixes, etc.....
Hi ! I've had all kind of issue attempting to produce for the Oculus GO with unbelievable motor. Sooner or later, I made sense of it may be an Unbelievable rendition issue, and utilized github to download the last form suggested by oculus, the 4.22.0 I cloned the vault, opened the .sln in visual C++ 2017, I builded it, and afterward opened it with the debugger. I used to have the 4.22.1 variant downloaded and when unbelievable motor turns over it says 4.22.1 despite the fact that i should dispatch 4.22.0... I don't have the foggiest idea whether this is ordinary.
I have windows 10 and when I had such problems what I did is in the windows search engine write device manager / then you enter screen adapters / then you enter intel R / then you enter controller tab / finally revert to the previous controller / my error was for updates
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