The general workflow is this:
- Create a TINN surface using the DTM as the surface definition. (Do not confuse a TINN surface with a 3D solid.)
- Use MAPIMPORT command to convert the shapefile entities into a plain vanilla AutoCAD objects. The imported AutoCAD objects, e.g. points, polylines or polygons, will effectively ‘replace’ the shapefile object. MapImport command is part of the Map3D toolset.
- Move or ‘raise’ the newly imported points, polylines or polygons to their proper elevation so they sit on the newly created TINN surface. This step involves a Query workflow and an Alter Properties workflow.
Notes:
Each step noted above is a separate operation. You can’t place shapefile features directly on top of a DTM. Why? Because the shapefile doesn't know how high above sea level it should be raised and Civil3D does not consider the DTM to be a ‘surface.’
If you simply raise the shapefile, you will raise it uniformly and all shapefile entities will be at the same elevation. Is that what you want? Or do you really want the shapefile line work to vary from point-to-point and follow the surface undulations? If you want it to vary, then you’ll need to tell each individual shapefile line how high it should be raised and that will involve ‘creating object data’ during step 2 (if they are not raised then the line work will be underneath the TINN surface instead if sitting in top of it). This operation will work, if and only if, your object data has ‘elevation data’ to begin with—although all shapefiles contain data, not all shapefiles contain ‘elevation data.’ Without elevation data, you’ll have to manually click and raise each individual line and that’s tedious, inefficient and subject to user error.
Civil3D will create a surface using triangulation. Common methods to triangulate is using points, topographic contour lines or rasters such as a DTM. Civil3D also allows you to use a combination of those methods. Creating a 3D solid (instead if a TINN) is not a Civil3D operation, it’s a vanilla AutoCAD operation. The points, contours or raster data used to make the TINN surface is considered the ‘surface definition’ and the definition is what creates the undulations in the surface. The TINN represents natural land, manmade (or graded) land or a combination of both natural and graded land. To achieve realistic TINN surface accuracy, the definition can be fine-tuned by adding more ‘definition’ such as breaklines and boundaries, to name a few. Breaklines and boundaries affect triangulation and triangulation affects the surface undulations.
To do what you want requires an understanding of shapefiles and the toolset in Map3D and an understanding of TINN surface creation and the toolset in Civil3D. Extrusion and 3D solids are not typically used in Civil3D.
Chicagolooper
