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Texture as a source of bifrost effect
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06-03-2020
01:53 AM
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Hello,
I want to use texture to specify which part of model will emit effect - in this case only red heat parts of wood need to burn, not the whole wood model. Can somebody tell me how it`s need to be done to work? Which kind of node do we need to use and where to plug it? Big thanks if You can give me some screenshot with all node workflow and settings.
Best Regards,
Adam