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seems pretty straightforward, but once i started digging i got dirty 😉
i want to emit a set of particles (not moving) from within a mesh volume (a branch structure of the universe, the particles are galaxies)
i need to scale the branch (actually push deform along it's normals, easy enough) but as the branch swells, i need the galaxies to keep their relative position in the volume, so they slowly scale AWAY from each other (while remaining the same individual scale) showing how galaxies are drifting apart as the universe scales.....
would love to hear anyone's idea on how to achieve this!
thanks
a
Solved! Go to Solution.