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Rendering Arnold sequence of bifrost fluid.

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Anonymous
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Rendering Arnold sequence of bifrost fluid.

Hi,

Here is the issue i have encountered:

Basic bifrost fluid sim cached as bif cant render in sequence renderer, the only time it works is if i enable bifrost meshing but then there are two meshes intersecting, one from the bifrost particles(vortex) and one from Bifrost meshing, which makes double refractions/darker fluid.

 

Using Maya 2022.

Arnold samples and rayPaths are very high so this is not an issue.watertest_1.jpg

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syracoj
in reply to: Anonymous

can you zip a scene file and upload it here please (perhaps a frame of the cache as well)?

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