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How to control Strand extrude orientation?

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Message 1 of 3
absoluteKelvin
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How to control Strand extrude orientation?

Hi Bifrost wizards, I need your assistance please.

 

Im trying to figure out how to fix twisting on a complex curve, especially around the sharp turns. setting the up vector to  0 1 0 seems to fix parts of the twist, but still getting flipping on some areas. Curve has been resample in bifrost.

 

Comparison between (Bifrost extrude_strands vs manual edge extrude)

comparisoncomparison

Curve input

curve inputcurve input

Current bifrost graph

maya_grhr3HsRsT.png

https://www.artstation.com/kelvintam
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Message 2 of 3

Those rotations are hand made. Even in real world.

I see no easier way than doing it by hand. If you force it on bifrost you need for each turn a length and a rotation value. This would take more time than modeling it by hand.

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https://linktr.ee/cg_oglu
Message 3 of 3

Ah I see, I was hoping there is a way to set rotation values to specific cv/points. Main reason is I want to keep the mesh adjustable, in terms of segments and scalable since its a curve/strand.

 

 

Thanks for the info Christoph

https://www.artstation.com/kelvintam

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