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How to apply materials and textures in bifrost

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Message 1 of 5
kss-21130056
188 Views, 4 Replies

How to apply materials and textures in bifrost

I don't know how to apply materials or textures in bifrost.

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Message 2 of 5
sepu6
in reply to: kss-21130056

You can not create complex networks inside the graph, Hopefully in the future LKDX will talk seamlessly to BF.

 

For now, you can do a few things.

 

https://help.autodesk.com/view/BIFROST/ENU/?guid=Bifrost_Common_apply_materials_html

 

https://www.youtube.com/watch?v=dhSfBibzNbs

 

Also, you can do it through USD and if not you can always create your materials in the hypershade and drag and drop them inside the graph, and use userdata nodes to grab attributes/properties. Those are the ways for at least right now. 

You could also use Arnold operators if you want. 

Message 3 of 5
kss-21130056
in reply to: kss-21130056

The problem has been solved. Thank you.

Message 4 of 5

Apply the materials first and use USD.

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https://linktr.ee/cg_oglu
Message 5 of 5
damaggio
in reply to: kss-21130056

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