Revisiting a project I made one year ago (2023), I found out (after spending some time!!!!! - thanks) the bake_instanced_geometry node on newer (current) version is not passing all properties forward?
Create Instances on the graph below is receiving a animation from 10 frames static mesh created in a snapshot.
Using the current node version the baked instance will pass no UV information? the texture gets broken, displaying a single color, no matter what texture I use. While this is not happening if I switch to the same node on 2_7_1_0 version.
Looks like a bug. Its also mentioned here with a manual workaround.
https://discord.com/channels/872260298508222534/1241118631673204898
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