Hi Steven, im sorry , i dont speak english very well, but the problem is that all my hatches are corrupt.
I all ready search on internet about a solution and i found that maybe my graphic card was the problem, and getting inside the hardware acceleration and change to OFF the problem was fixed.
I did it and it Works, but now the problem is that my computer is slow and its a new one, so im frustrating
What would be the workaround if this were the issue (drawing hatches far away from 0,0,0)? I've encountered this problem before, and am curious as to the best way to approach it?
Not really, I do survey drafting and work mainly on state plane , so I'm usually working with coordinates up in the millions. Some hatches just don't play nice there. My technique has been to draw the hatch boundary in model space, use CHSPACE to put it in paper space, draw the hatch there and then CHSPACE it back to MS. It works but it always seems cumbersome. Was just wondering if there was a more elegant solution.
Please try MATCHPROP with Hatch-Property setting.
If i remember right, it can also fix the problem and would be much better the your way.
Sorry, i can not test it on my side now.
Sebastian
look into the hatchedit command, look for the Hatch origin box and use click to set new origin. select a corner of your hatch boundary. This may help your issue.
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