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want to create another block without affecting a original block

15 REPLIES 15
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Message 1 of 16
binod.pandey
4725 Views, 15 Replies

want to create another block without affecting a original block

If I create a one block and I want anotheR same block but with some edit how can I edit in 2nd block without affecting 1st one

at last I need two different blocks

15 REPLIES 15
Message 2 of 16
ennujozlagam
in reply to: binod.pandey

i don't think it is possible? you need to create another block with different name. thanks





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Message 3 of 16
j.palmeL29YX
in reply to: binod.pandey

Perhaps you can use the power of Dynamic Blocks? I don't know what you want to achieve. Can you tell us more what's your goal? Preferably using an example ...

Jürgen Palme
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Message 4 of 16
fkp7057
in reply to: binod.pandey

Use power of Visibility in block as said by @j.palmeL29YX .

 

Message 5 of 16
binod.pandey
in reply to: j.palmeL29YX

I want to move a moving object in a circular path

e.g if I create a one block and then i want to move that same block in a circular path let say 100 mm like this I want to create a around 50 blocks

 

see the image for the referance

 

Message 6 of 16
j.palmeL29YX
in reply to: binod.pandey

At the first glance it looks like an arrayed shape that follows a curved path. But the first shape (e.g. the lower left) has other dimensions than the last (the most top) shape. And I guess the shape changes its dimensions step by step from the first shape to the last shape. If this is correct (?),
can you please post a .dwg where we can see:
- how looks the first shape
- how looks the last shape
- how looks (and where is placed) the path for the array

If my interpretation of the image is wrong, please explain more detailed what you need.

Jürgen Palme
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Message 7 of 16
binod.pandey
in reply to: j.palmeL29YX

please find the attached drawing

Message 8 of 16
AVCPlugins
in reply to: binod.pandey

To make a new block from several block references in one click, you can use the AsmNew command from the AVC Assembly plugin. The new block will get a new name and you will be able to edit it independently of the old block. The source block can be dynamic - it doesn't matter. All attributes are also copied.


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Message 9 of 16
j.palmeL29YX
in reply to: binod.pandey


@binod.pandey wrote:

please find the attached drawing


 

Oh, I misunderstood. Obviously you don't want to edit or modify a block, but you "only" want to place a block several times in a manner, that the two small circles follow the path (line - arc - line). 
I don't know an "automatism" to get the wished result with a few clicks. But I can show you how I would place the 50 blocks manually. However, before I begin, would you please confirm that my thoughts are on the right way now? (I'm unsure because you have already the result - your posted file. How did you do it if you now want to know how to do that?)

Jürgen Palme
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Message 10 of 16
tramber
in reply to: binod.pandey

This is what i would do :

Click on one of your block instance and call the WBLOCK command (W is enough). Doing so it will be ready to export your definition on you hard drive.

Browse your computer to find the created file, change its name.

INSERT it with the "browse..." button, things are done !

Two identical block definitions with different names...

Hope it can help (and that i understood 😃)

Message 11 of 16
j.palmeL29YX
in reply to: tramber


@tramber wrote:

 

Two identical block definitions with different names...

 


This could be done with less afford. 

- place anywhere a block reference

- explode it

- create a new block definition using these objects.

 

🙂

 

 

Jürgen Palme
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Message 12 of 16
AVCPlugins
in reply to: j.palmeL29YX

This method is suitable for single use. Quite a lot of clicks. You will not save the base point and the block's coordinate system. You will have to replace all other block references manually.

The AsmNew command does not have all these problems


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Message 13 of 16
Kent1Cooper
in reply to: binod.pandey

You can use BlockDupNewName.lsp with its BDN command, >here<.  It wants you to select a Block already Inserted, and that one will become a new Block under the different name you specify, so don't pick one that you want to remain as its original Block -- Copy it first.

Kent Cooper, AIA
Message 14 of 16
s.borello
in reply to: binod.pandey

Just do a save as in the block editor, and give the second block a different name. 

Message 15 of 16
tramber
in reply to: s.borello


@s.borello wrote:

Just do a save as in the block editor, and give the second block a different name. 


Excellent ! I always forget this trick... there is a "Save as..." button in that editor !

Message 16 of 16

thanks

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