Object snap intersection works for lines in unevenly scaled blocks, but not for polylines

Object snap intersection works for lines in unevenly scaled blocks, but not for polylines

Damien_WHD
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Message 1 of 6

Object snap intersection works for lines in unevenly scaled blocks, but not for polylines

Damien_WHD
Contributor
Contributor

It sounds like a very specific issue, but I use polylines in blocks that I don't evenly scale all the time and it's grown frustrating. I've known that some lines just didn't like to be intersected to in my blocks, but after some minor testing, it seems like the fact that it's a combination of being a polyline and the X/Y scales not matching.

 

If anyone has a way to fix this then that would be great, if not, then I guess I'm just bringing attention to something that seems to be working differently than I would imagine it to. I'd rather not having my blocks be a bunch of lines because sometimes I do explode them and that would just make working with it much messier.

Damien_WHD_1-1766163928731.pngDamien_WHD_1-1766163928731.png

Damien_WHD_2-1766163957920.pngDamien_WHD_2-1766163957920.png

 

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370 Views
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Message 2 of 6

pendean
Community Legend
Community Legend
Accepted solution

@Damien_WHD To answer your primary question, what you see and experience is a known limitation of the program, and it appears you understand the way around it correctly too. Open a support ticket with Autodesk and report the short-coming: and if 100s and 1000s of fellow end users do the same, it might get fixed. Sometime. Eventually.

Message 3 of 6

imadHabash
Mentor
Mentor

Hi,

It will be fine if you FLATTEN the block. It works with me.

Imad Habash

EESignature

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Message 4 of 6

Damien_WHD
Contributor
Contributor

So this did work, but I realize it worked by basically turning each item into a separate block which turned the X/Y scale both to 1. I would have to flatten it every time I inserted it or wanted to intersect, extend, or trim to it which isn't ideal. It also sucks that it makes every item a separate block, even if they're exactly the same parameters so I think it would bloat up my drawing.

Message 5 of 6

Damien_WHD
Contributor
Contributor

I was worried this would be the answer, I was hoping someone would just tell me I was being an idiot and it was as easy as changing a system variable lol

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Message 6 of 6

manieshkumar.suresh
Autodesk
Autodesk

Deselect "Scale Uniformly" during block creation or modify the block in the Block Editor to allow non-uniform scaling (different X, Y, and Z scales). Save the drawing afterward to ensure the changes are applied correctly.




Maniesh Kumar Suresh

Escalation Lead


If this information was helpful, please use the Accept as Solution function — it helps other users.

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