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It sounds like a very specific issue, but I use polylines in blocks that I don't evenly scale all the time and it's grown frustrating. I've known that some lines just didn't like to be intersected to in my blocks, but after some minor testing, it seems like the fact that it's a combination of being a polyline and the X/Y scales not matching.
If anyone has a way to fix this then that would be great, if not, then I guess I'm just bringing attention to something that seems to be working differently than I would imagine it to. I'd rather not having my blocks be a bunch of lines because sometimes I do explode them and that would just make working with it much messier.
Damien_WHD_1-1766163928731.png
Damien_WHD_2-1766163957920.png
Solved! Go to Solution.
