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Layer refers to block not in drawing?

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Message 1 of 3
Nathan.Mantz
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Layer refers to block not in drawing?

Nathan.Mantz
Contributor
Contributor

I've done a purge check on a drawing.

Under non-purgeable items, I have a layer that has references to several thousand items, most of which are items inside blocks that are not in the list of block names in the drawing.

What is the risk or potential consequence of deleting the layer despite these orphaned references?

If I perform Qselect for items on the layer, I get 2 items but they do not display.  If I explode those items, next time I do a QS, nothing returns selected...

Thanks for any input.

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Layer refers to block not in drawing?

I've done a purge check on a drawing.

Under non-purgeable items, I have a layer that has references to several thousand items, most of which are items inside blocks that are not in the list of block names in the drawing.

What is the risk or potential consequence of deleting the layer despite these orphaned references?

If I perform Qselect for items on the layer, I get 2 items but they do not display.  If I explode those items, next time I do a QS, nothing returns selected...

Thanks for any input.

2 REPLIES 2
Message 2 of 3
cadffm
in reply to: Nathan.Mantz

cadffm
Consultant
Consultant

Hi,

share a sample, tell us the layername  and we can explain it.

 

>>"What is the risk.."

Easy rule: If you don't know - let it be!

 

If you don't want this layer, then do not use LayDel, use LayMrg (to Layer 0)

Sebastian

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Hi,

share a sample, tell us the layername  and we can explain it.

 

>>"What is the risk.."

Easy rule: If you don't know - let it be!

 

If you don't want this layer, then do not use LayDel, use LayMrg (to Layer 0)

Sebastian

Message 3 of 3
pendean
in reply to: Nathan.Mantz

pendean
Community Legend
Community Legend
"...If you don't want this layer (but wish to avoid any items from disappearing) then do not use LayDel, use LayMrg (to Layer 0)..."

"...If you don't want this layer (but wish to avoid any items from disappearing) then do not use LayDel, use LayMrg (to Layer 0)..."

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