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Here's my issue:
I'm using Render Environment & Exposure (ON) to create rendered images of my 3D model. However, when I turned this on and deleted all of the lights out of my scene and turned off the sun and turned DEFAULT lighting back ON, my working environment is too dark for me to see and work with objects on my screen. The lighting in my renders look great though. If I turn any of that stuff back on, it makes my model easier to see when I'm working on it, but it messes up the renderings and makes them much too bright. I need a "work-light" that the rendering engine ignores just so I can see my objects. Is there such a thing? Here is a screenshot of my working view, and then what it looks like rendered:
Does anyone know of a solution for this?
Solved! Go to Solution.
