I want Divide a circle from top not right.
if I know correctly, starting point of circle is always right (on x-axis)
without polygon nor array
Solved! Go to Solution.
Solved by tramber. Go to Solution.
DIVIDE always starts at the start of the object, and the start of a Circle is always as you say -- at 0° from the center, even after you try Rotating the Circle. A command could be defined to do the DIVIDE and then ROTATE the Points, or to make the Points separately based on your criteria, rather than via DIVIDE. [I was hoping it would work to temporarily change the UCS so the X axis aims toward your desired start point, or to change ANGBASE so 0° is where you want, but I find neither approach works.]
Thank you for reply.
Isn't it weird that we can't set starting point in Divide?
I guess there were many people who thought same to me.
Not sure if this will work for you but if you create an arc (or cut out a very small segment - say 0.0000001 of the circle) starting where you want the starting point to be located.......
I have just tested this solution : change the value of SNAPANG and the divide command will change its 0° reference please to that setting. 😉
What to say, @Kent1Cooper , i am sometimes so inspired 😇 ?
It is a trick coming from nowhere !
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