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Dimension snapping into outer space
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I draw an object in Top View. I proceed to dimension it....I snap and shift+right click to ensure I am selecting the endpoint of my object on either side. Once finished I turn my object with 3DO (3dOrbit) command and it shows my dimension displaced into outer space from where my object is. When I select my dimension the blue grips show up as being connected to my object but my actual dimension is a galaxy away! Lol What am I doing wrong? Also, is there anyway to turn off the ZFilter to help with this?