Can you show me how to make Twist shape.?

trongnguyen667747
Contributor
Contributor

Can you show me how to make Twist shape.?

trongnguyen667747
Contributor
Contributor

Hi eveyone,
i have a twist shape

i really really really want to learn how to make it (if you can, please show me step by step)

i try my best to do it but it doesn't look like this

i appreciate for your support.

Thank you guys!

123123.png

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Valentin-WSP
Mentor
Mentor

@trongnguyen667747 ,

 

There are plenty of video tutorials you can search.



Please select the "Accept as Solution" button if my post solves your issue or answers your question.


Emilio Valentin

trongnguyen667747
Contributor
Contributor

I knew this command in Cad. I did but not the same . you can show me clearly

Valentin-WSP
Mentor
Mentor
Accepted solution

@trongnguyen667747 ,

 



Please select the "Accept as Solution" button if my post solves your issue or answers your question.


Emilio Valentin

WeTanks
Mentor
Mentor

Please take a look at this recording.

 

We.Tanks

EESignature

A couple of Fusion improvement ideas that could your vote/support:
図面一括印刷

trongnguyen667747
Contributor
Contributor

 

The face isn't the same plane (You know what i mean.?)

123312.png

Kent1Cooper
Consultant
Consultant

LOFT.  Unlike SWEEP, it lets you define the specific orientation [and even different shapes/sizes/etc.] at both ends.

 

Draw the end shapes that are rectangles in your example [red], and the path [yellow] -- it seems to be important that the path touches the rectangles.  LOFT command, pick the rectangles & Enter to end, and a funny temporary thing will appear, but choose the Path option and pick the yellow.

Kent1Cooper_0-1681490255099.png

Vary the twistiness with additional intermediate rectangles -- here the bottom is the one from above, the middle is the one from including the midway rectangle in the top un-Lofted pieces:

Kent1Cooper_0-1681490567165.png

[You must select the rectangles in the order you want them along the result.]

Multiple shapes:

Kent1Cooper_0-1681491691473.png

 

 

Kent Cooper, AIA

trongnguyen667747
Contributor
Contributor

Can i ask you one more question.?

12313.png

i think the puzzle part is how to join 1 vs 1; 2 vs 2; 3 vs 3; 4 vs 4 ( attached image)

Thank you.!

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Kent1Cooper
Consultant
Consultant

I was going to say: By having the Spline path go from corner 1 to corner 1 [or any of the other corresponding corners].  But I'm surprised to find that it doesn't necessarily work that way -- an edge of the result doesn't necessarily follow the path, even when that goes from a corner to a corresponding corner [they're even the same vertex number in the two Polylines]:

Kent1Cooper_0-1681492336130.png

I don't use LOFT enough to have experience with controlling that kind of thing.  I hope someone out there knows how to do it.

Kent Cooper, AIA

trongnguyen667747
Contributor
Contributor

For anyone who don't get it.!

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