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My system just went from 2015 Mech to 2020 Mech.
I can set a UCS and have dimordinate work correctly in Model Space, in Paper Space
But when in a Viewport in Paperspace. The UCS will not set. Changing the origin does nothing.
If I try to set the UCS in a random space in a viewport. It works but that's useless to me. If I snap the UCS to a point it doesn't take. The origin changes to that location. But dimordinate won't acknowledge it as having moved.
I am literally not doing anything different than what worked in AutoCAD 2015 Mechanical. Before you just type UCS, select a snap point and then dimension from that point as your X,Y / 0,0 kind of thing.
If I set the UCS on an angle or right to left. It will do dimordinates on an angle, it will put the dimension upside down. But the numbers aren't conguent with the 0,0 starting point of where I wanted the UCS origin to be.
Any thoughts? Gotta be some stupid setting controlling this.....
Solved! Go to Solution.