Please, could someone upload a rusty metal effect?
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I'm trying to go on with my job with 3DSMAX & corona renderer but inside MAYA & Arnold and I find that Arnold is a very powerful engine renderer which I still don't know how to use because I'm a complete newbye.
I have almost a full control with 3DSMAX and corona but with Maya absolutely not.
Please could you upload a shader or do a capture of the hypershader inside MAya's material editor in order to create the rusty effect I'm whiling to reach?. Please take note of the metallic parts, how the rust extends from the edges along the faces, in some cases discretely and in other cases easily seen.
I've read in the documentation a rust effect which drives me crazy but I don't know why I can't do it works:
https://support.solidangle.com/display/AFMUG/Wear+and+Tear+with+the+Curvature+Shader
Or if you can give me a shader/material based in this of the tutorial which can be more easy to handle...I would love to understand and reach a better comprehension of the documentation's rust effect shader.
the project in which I'm working with 3DSMAX and corona renderer is this:
And I think that I just only need how to understand and achieve that it works :
https://support.solidangle.com/display/AFMUG/Wear+and+Tear+with+the+Curvature+Shader
Thanks in advance.
Best regards.