Crash with production rendering

Crash with production rendering

cerakecera
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Message 1 of 8

Crash with production rendering

cerakecera
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Thanks alot for the new version and the optimized denoiser/imager!
But i encountered an issue when using Production mode. Wanted to render a sequence with the GPU and had a Max crash on first frame. After couple crashes later i enabled log to get the error. Tried again with CPU and same problem.
As far as i understand the log, it couldnt load a plugin.

Accepted solutions (1)
761 Views
7 Replies
Replies (7)
Message 2 of 8

CiroCardoso3v
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Advisor

Are you using TX files? Looking at your log, I can see 42 textures not tiled or mip/mapped.

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

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Message 3 of 8

cerakecera
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Hi Ciro 🙂
Yes all tx. I had to delete the entries in the "Image file statistics" for discretion
But all textures have a tx version and are loaded without error

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Message 4 of 8

CiroCardoso3v
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Are you using OSL bitmaps by any chance?

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

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Message 5 of 8

cerakecera
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Yes

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Message 6 of 8

CiroCardoso3v
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Advisor

First think I would do is convert all the OSL Bitmaps to Arnold Images. I think Mads' Arnold Converter has an option for that. 

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

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Message 7 of 8

CiroCardoso3v
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Accepted solution

Instead of using the ARV, for now render with the standard 3ds Max frame buffer. 

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

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Message 8 of 8

cerakecera
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That did it, thanks!