Advanced UV Cords...C4DtoA Textured Faces
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This would probably best be answered by Lee
Tonight I spent the time to go through your UV cords tutorial with the Mona Lisa.
I saw that the effect was mostly controlled through the noise input, and this was what controlled the amount of the distortion as opposed to the position. In your face examples on your website it seems you used an image for distortion as opposed to a noise. I assume an image texture was substituted for the noise input into the add I have tried this and it looks right but I do not know how to control the amount the image texture is applied to the original photo. If you follow can you let me know if I am right in the assumption that an image texture is used in place of the noise in your tutorial, and how one then controls the amount of the applied image texture (I thought there might be a slider in the add function to let you choose the amount, but no such luck) Thanks again for all your amazing work and tutorials