Weird render issue
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I sometime get a weird render result using Arnold (MtoA 5.1.1) on Maya 2023. I got a pretty simple scene of a kitchen and there is this straight forward kitchen block / cooking island that sometimes, but not always, causes the render to lose control. The textures used on it are ordinary Aisurface textures with just a plain color or a jpg texture file. It's hard to explain so I include two examples, one as it sometimes comes out and one as it should be.
Once the issue occurs the only way to get rid of it seems to be to quit and restart Maya.
Anyone knows what's going on?
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