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Rendering with Arnold in Maya using the MtoA plug-in.
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Using Noice

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Message 1 of 4
Parmenides
430 Views, 3 Replies

Using Noice

Trying to use Noice to de-noise. Regardless of the settings, if I select 'Render Settings/AOVs/Output Denoising AOVs', my image is blown out/overexposed.

Using Arnold 4.2.4 with Maya 2022.2 on Mac OS 11.6.

I was following a YouTube video and it suggests under file output to select Preserve Layer Name and Merge AOVs and under AOVs to use N, P, Albedo. But regardless of whatever I try, I always get a very overexposed image. Turning off 'Output Denoising AOVs' brings it back to normal renders.

I must be missing a major setting somewhere. Any suggestions? Thanks.

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3 REPLIES 3
Message 2 of 4
Stephen.Blair
in reply to: Parmenides

Output Denoising AOVs just adds some AOVs, it doesn't do anything to color management.
Where are you viewing this image? In the Arnold Render View?



// Stephen Blair
// Arnold Renderer Support
Message 3 of 4
Parmenides
in reply to: Parmenides

First I use Render View which shows the overexposed image. I save it as .exr and then I use the Utility/Arnold Denoiser but get a blank file.

noicetest.jpg

Message 4 of 4
Parmenides
in reply to: Parmenides

Nevermind. I see that the images have to be saved via batch render for some reason. Render View doesn't give a meaningful image. Thanks.

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