any help
for rendering as my scene takes 157 minutes to render at 1080p with light sample rates at 3 and arnolds settings all camera aaa, specularity and all have up to 44
My textures are 2k and have a ryzen 2600x as a cpu
Using Maya 2020
Below is my scene rendered and the settings. my aim is to have a noiseless scene with less render time any help?
> specularity and all have up to 44
I presume that is a typo?
>My textures are 2k
Are you converting them .tx textures?
Are those spherical lamps in the center mesh lights?
I don't see any surfaces with transmission roughness or SSS so maybe you could lower the transmission and SSS samples?
Have you tried the imager_denoiser_noice?
Shouldn't take much longer than 5-10 minutes.
To check turn off all lights and have a single point light in the middle, that will give you a good baseline of the render time.
Then start adding back your lights and you will see where render time starts to peak.
all textures are tx converted. most them are all mesh lights using a sphere and an area light
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