Refraction not showing any colour - Maya

Refraction not showing any colour - Maya

Anonymous
Not applicable
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Message 1 of 5

Refraction not showing any colour - Maya

Anonymous
Not applicable

Following along to Lee Griggs tutorial and almost there, but for some reason the refraction is grey. Do you have any advice for fixing this?

3850-refractiveportraitvolume-render-002.jpg

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Message 2 of 5

Anonymous
Not applicable

@LeeGriggs

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Message 3 of 5

teddude75
Collaborator
Collaborator

Are you using a Al Shader? What version are of Arnold are you using? Al Shader might not be compatible.

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Anonymous
Not applicable

I am using an aiStandardSurface and the latest version of Arnold.

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Message 5 of 5

lee_griggs
Autodesk
Autodesk

It looks like you are missing this step from the tutorial (see shader at bottom of tutorial):

  • Connect the same projected texture to the Specular IOR and Transmission Color via a Rangeshader. The Range shader is used to define how much the texture will refract and can be used to fine-tune the effect.
Lee Griggs
Arnold rendering specialist
AUTODESK
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