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Rendering with Arnold in Maya using the MtoA plug-in.
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override primary visibility ass

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Message 1 of 3
Anonymous
612 Views, 2 Replies

override primary visibility ass

Is there a way to do an absolute override of the primary visibility parameter of all the objects inside an ass file.

At the moment a couple of objects in the ass have primary visibility off.

The override primary visibility in the attribute editor is only able to turn everything off.
Is it possible to do the reverse and turn it on for every object in the ass?

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Message 2 of 3
Stephen.Blair
in reply to: Anonymous

Use an operator and set visibility=255

or visibility += 1



// Stephen Blair
// Arnold Renderer Support
Message 3 of 3
orn.gunnarsson
in reply to: Anonymous

If you want to only affect the shapes in the .ass file then you can use the following selection in the 'set_parameter' operator:

"*.(@type == 'shape')"

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