Announcements
Due to scheduled maintenance, the Autodesk Community will be inaccessible from 10:00PM PDT on Oct 16th for approximately 1 hour. We appreciate your patience during this time.
Community
Arnold for Maya Forum
Rendering with Arnold in Maya using the MtoA plug-in.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

MtoA 5.3.5.1 now available

1 REPLY 1
Reply
Message 1 of 2
Stephen.Blair
271 Views, 1 Reply

MtoA 5.3.5.1 now available

MtoA 5.3.5.1 uses Arnold 7.2.5.1. See also the MtoA 5.3.5 release notes.

 

Installation

Bug Fixes

  • MTOA-1641 - Arnold options nodes always created in maya scenes

  • ARNOLD-14558 - Arnold Render View not updating on changes

  • ARNOLD-13843 - Rare crash when deleting procedural

  • ARNOLD-14130 - GPU/CPU discrepancy when using bump3d and component linking

  • ARNOLD-14504 - [GPU] Interactive updates cause random crash in optixSbtRecordPackHeader()

  • ARNOLD-14537 - Rare crash when rendering the last bucket with extremely high AA and many threads

  • ARNOLD-14553 - [GPU] Fix "part or all of the requested memory range is already mapped" crash

  • ARNOLD-14574 - AiBegin in Windows is slow to return

  • ARNOLD-14594 - [GPU] Random crash in image shader

  • ARNOLD-14558 - Arnold Render View GL widget not updating

  • usd#1776 - Fix incorrect PointInstancer instance orientations in the render delegate.

  • usd#1769 - Fix curve uvs when they are vertex interpolated.

System Requirements

  • Maya 2022, 2023 or 2024
  • Windows 10 or later, with the Visual Studio 2019 redistributable.
  • Linux with at least glibc 2.17 and libstdc++ 4.8.5 (gcc 4.8.5). This is equivalent to RHEL/CentOS 7.
  • x86-64 CPUs need to support the SSE4.1 instruction set.
  • macOS 10.13 or later, macOS 11 and later for Maya 2024
  • Apple Mac models with M series chips:
    • Natively supported by Arnold for Maya 2024
    • Supported under Rosetta 2 mode for older versions of Maya
  • GPU rendering works on Windows and Linux only and requires an NVIDIA GPU of the Ampere, Turing, Volta, Pascal, or Maxwell architecture. We recommend using the 535.104 or higher drivers on Linux and 537.13, or higher on Windows. See Arnold GPU for more information.
  • Optix™ denoiser requires an NVidia GPU with CUDA™ Compute Capability 5.0 and above.


// Stephen Blair
// Arnold Renderer Support
1 REPLY 1
Message 2 of 2

Why Arnold Doesnt Support AIToon Shader to be Render in GPU?!

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report