Hello guys,
I got a quick questions about the ACES workflow in Arnold 2022. I know that ACES has now become the standard workflow in Maya 2022.
I'm currently working on Maya 2019 where I have some demo scenes with different lighting setups. I also have other scenes with texture maps.
I would like to move the scene from 2019 to 2022 but I imagine that I need to tweak the lighting, as well the color space for the textures. Is that right?
I tried to install ACES in Maya 2019 (by an external library) and I had to set Utility->sRGB for textures, Utility->raw for normal, displacement, etc.. Do I have to keep using those color spaces in Arnold 2022 or are there other color spaces to be applied?
Thanks a lot,
Francesco