Community
Arnold for Maya Forum
Rendering with Arnold in Maya using the MtoA plug-in.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Moving from Maya 2019 to Maya 2022 - Question about default ACES workflow

1 REPLY 1
Reply
Message 1 of 2
Francesco_Furneri
306 Views, 1 Reply

Moving from Maya 2019 to Maya 2022 - Question about default ACES workflow

Hello guys,

I got a quick questions about the ACES workflow in Arnold 2022. I know that ACES has now become the standard workflow in Maya 2022.
I'm currently working on Maya 2019 where I have some demo scenes with different lighting setups. I also have other scenes with texture maps.

I would like to move the scene from 2019 to 2022 but I imagine that I need to tweak the lighting, as well the color space for the textures. Is that right?

I tried to install ACES in Maya 2019 (by an external library) and I had to set Utility->sRGB for textures, Utility->raw for normal, displacement, etc.. Do I have to keep using those color spaces in Arnold 2022 or are there other color spaces to be applied?

Thanks a lot,

Francesco

Labels (5)
1 REPLY 1
Message 2 of 2

Information about ACES can be found here.

Lee Griggs
Arnold rendering specialist
AUTODESK

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Technology Administrators


Autodesk Design & Make Report