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Hide Geo Clip visibility

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Message 1 of 4
Parmenides
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Hide Geo Clip visibility

Is there a way in Maya to turn off the visibility of Geo Clip without turning off the function? If you are using a large cube to cut objects it will block most objects in the viewport. Hiding it or turning it via layers turns off the cutting/clipping that is doing. Is there another way to turn the visibility? Thanks.

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3 REPLIES 3
Message 2 of 4
lee_griggs
in reply to: Parmenides

Disable primary_visibility.

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Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 4
Parmenides
in reply to: Parmenides

To clarify, I am trying to hide the Geo Clip object in the Maya viewport, not the render. It usually obscures things you are working on.

Message 4 of 4
Parmenides
in reply to: Parmenides

Also, once you add Clip Geo to an aiStandard material you can no longer view it in X-ray mode in the Maya viewport. Not sure why.

But thanks to Malcolm Andrieshyn over at Malcolm341 I have a solution. Once configured like below, you assign the Clip Geo shader to the object that will be used for the clipping. And it can be shown in X-ray mode to help see what is going on. With Malcolm's scripts you also x-ray objects individually.

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