Hi, I am trying to render a scene but the Arnold is not rendering the scene if I apply textures to objects, like if there are no textures in the scene it will render out the image without any issues and this is only happening on gpu because I tried it to render it on cpu it worked great but not on gpu. And sometimes dialogue box pops up giving an error and file crashes and closes the software.
I am using GTX 1050.
Error: ERROR| [gpu] an error happened during rendering : Memory allocation failed (Details: Function "_rtContextLaunch2D" caught exception: Out of memory)
Which format? How big is the texture? Are you able to convert it using the Tx Manager and use that?
It seems like you run out of VRAM. As Lee said maybe your textures are too big. You can set a maximum resolution for textures in the Render Settings: https://docs.arnoldrenderer.com/display/A5AFCUG/Device+Selection
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