Hello,
I've created a simple scene to reproduce the color issues I'm experiencing with the ACES workflow when rendering with C4DtoA 4.5.1.2 in Cinema 4D 2023.1.3 and compositing with After Effects 2023.2.1.
The issue I'm experiencing is that when I bring any of the renders do in the Picture Viewer into After Effects for compositing, they're over-saturated when compared to viewing in the Picture Viewer or the Arnold IPR. I can't seem to track down where the discrepancy is coming from. Any help would be greatly appreciated!
Cinema 4D Color Management Settings in "Project" Attributes (See Attached Screenshot)
- Color Managemnt : OpenColorIO
- Preset: ACES
- Render Space: ACEScg
- Display Space: sRGB
- View Transform: ACES 1.0 SDR-video
Render Settings - Save (See attached screenshot)
Saving a "Regular Image" as:
- Format: OpenEXR
- 32 bit/channel
- 8 Bit dithering
- Not baking View Transform
Saving a "Multipass Image" with 2 AOVs active (diffuse and specular) as:
- Format: OpenEXR
- 32 bit/channel
Render Settings - Arnold (See attached Screenshot)
- Color Manager: Cinema 4D (Project Settings)
Arnold IPR Settings
- View Transform: ACES 1.0 SDR-video
After Effects Color Settings (See attached Screenshot)
All OpenEXR files are brought into After Effects as "footage" and interoperated using the "scene_linear: ACEScg" color space.
- Color Engine: OCIO color managed
- OCIO Configuration: ACES 1.3 CG v1.0
- Bit Depth: 32 bits/channel
- Working Color Space: scene_linear: ACEScg
- Display Color Space: sRBG - Display/ACES 1.0 - SDR Video
- Viewport View Transform: Display/ACES 1.0 - SDR Video