I brought in some substance designer sbsars through the substance plugin in Arnold 3DSMax 2018. They look nothing like the materials created and I can only barely see the material if I turn the luminosity up all the way. Otherwise, the objects with assigned material are near black. The lighting is a skydome light using hdri image.
How do I get it so that it renders the material better or what am I doing wrong?
![2193-render-problem.jpg 2193-render-problem.jpg](/t5/image/serverpage/image-id/1041495i576AE641FEAF8190/image-size/large?v=v2&px=999)
![2194-render-problem-gamma-boost.jpg 2194-render-problem-gamma-boost.jpg](/t5/image/serverpage/image-id/1041496iA75C943D9A0D3233/image-size/large?v=v2&px=999)