Is it possible to alter/randomize a procedural's animation start time?

oliver
Collaborator
Collaborator

Is it possible to alter/randomize a procedural's animation start time?

oliver
Collaborator
Collaborator

Like the soldiers-example here but with an animation-loop that should differ from instance to instance.

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oliver
Collaborator
Collaborator

Oh, procedurals can be used in pflow! So there it should be possible with Shape Instance. I'll try...

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Stephen.Blair
Community Manager
Community Manager
Accepted solution

Unfortunately, there's no way for instances of the same procedural to have different start times.

By the time it gets to Arnold, you'll have a procedural that loads something like example.0055.ass, and all the instances will instance that.



// Stephen Blair
// Arnold Renderer Support
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oliver
Collaborator
Collaborator

What a pity.
Thanks, Stephen.

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