It might help to have both log files for the same time range (backburner.log currently covers several hours less than backburnerServer.log) so we can directly match the client and the server log entries.
But on first glance it looks like the 3ds Max part of backburner stops/crashes after rendering the first frame.
There is a warning about a missing DLL ("unable to load dynamic library c:/programdata/autodesk/applicationplugins/maxtoa_2025/bifrost\bifrost_procedural_0_2.dll") on the server, maybe it is worthwhile trying to fix that first?
Also, there are more warnings in the server log:
[MAXtoA]: Cannot create output folder 'C:/Users/admfitz/Documents/3ds Max 2025/renderoutput/'.
[MAXtoA]: Failed to set parameter 'gpu_max_texture_resolution' of type 01 on node 'options'.
Not sure what that second issue is about - but have you tried to render the same scene on CPU only, without GPU, just for comparison?
Edit: see https://forums.autodesk.com/t5/arnold-gpu-forum/gpu-max-texture-resolution/m-p/13740722/highlight/tr... - looks like an old option that was removed, should be fixed by now
Edit2: Latest version 5.8.4.0 of MAXtoA is said to fix this.
Martin B
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