How to go about making a solar car body?
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
We're a team starting a design for our aero-body next year for our solar car and are looking for a new CAD software as Solidworks is trash for surface modeling. I'm trying out Alias and trying to build something similar to these cars below:



The general shape consists of a body with a canopy on top and wheel fairings below. As far as complexity goes it's honestly pretty simple but even after watching the initial set of tutorials F1-F6 (foundation tutorials) I'm having trouble figuring out how to make something like this in Alias. I've made a curved top body but have no idea how to make the driver canopy. In particular I'm not sure how to place curves in the proper places while maintaining the proper relationships. I haven't even started with the wheel fairings but again am not sure on how to go about making those shapes. Could anyone give general advice on which tools they'd use in trying to make a solar car body? Generally we make something that we think looks nice, do aero simulations on it, and iterate over and over until our drag coefficient is down to something we can dea with. The iterating process I believe will be immensely easier with Alias due to everything being based around CVs but I have no idea where to start with some of these shapes. Thanks for the help!