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So I've tried out this design options a few times and the latest was on a model that has existing, demolished and proposed phases. I found that adding design options where some of the existing elements become demolished and/or stays as option 1 / 2, as well as other geometry within walls, roofs, etc changing shape.
Personally I felt it became very unnecessarily complicated and I would have saved so much time If I just sticked to my usual method of saving the file as another option and making the changes for that option accordingly (without design options - all on main model) and having the original model as 1st option (also without any design options feature). This way, whatever the client goes with, I'd just continue on that file, which option was client.
Can someone tell me why this is a bad idea, if it is a bad idea, because I feel like I'm saving time and a lot of brain energy, instead of trying to mess around with slicing and seperating, duplicating and dividing elements in options while having different phases.
I should also mention the model is a 2 story 10 classroom block (usually around that size). Maybe the game changes with large projects and worksharing with different offices - then I can understand why its better to stick to one model.
Thanks in advance
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