So, i was modeling a house, but when i tried to render the texture, it became distorted and weird on the edges, like it was stretched or something, and it doesnt just happen on the edges i think? it happens on a polygon thats a pulled back.
in the picture, take a look at the 2 stone walls, and the wood part at the bottom right part of the house where the 3 windows are
Solved! Go to Solution.
So, i was modeling a house, but when i tried to render the texture, it became distorted and weird on the edges, like it was stretched or something, and it doesnt just happen on the edges i think? it happens on a polygon thats a pulled back.
in the picture, take a look at the 2 stone walls, and the wood part at the bottom right part of the house where the 3 windows are
Solved! Go to Solution.
Solved by BenBisares. Go to Solution.
It looks like the UV unwrapping around the problem areas need to be adjusted.
It looks like the UV unwrapping around the problem areas need to be adjusted.
ah, right, thank you!
ah, right, thank you!
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