So, i was modeling a house, but when i tried to render the texture, it became distorted and weird on the edges, like it was stretched or something, and it doesnt just happen on the edges i think? it happens on a polygon thats a pulled back.
in the picture, take a look at the 2 stone walls, and the wood part at the bottom right part of the house where the 3 windows are
Solved! Go to Solution.
Solved by BenBisares. Go to Solution.
It looks like the UV unwrapping around the problem areas need to be adjusted.
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