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Rendering second mirror reflection
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09-13-2016
02:34 AM
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Hello,
it might be a silly or impossible thing to ask for but still I'll try to explain what I want to do. I am seeking advice in rendering of mirror reflections. Long story short, I have a object inside a mirror sphere. I can capture its first reflection from the spehere, but second reflection is problem, because it gets mixed with the first one (object itself is hidden from cameras, cameras can capture only it's reflection).
Thank you for your advice!
Have a great day,
Tom Kralik