- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hello, all.
I'm trying to render a simple scene using the Arnold renderer in 2018. To keep it simple, picture a scene with a sphere on a floor. When rendered, I would like to have the 2 objects render normally in RGB (reflections, shadows, etc) but only have the sphere's alpha be rendered in the alpha channel. NO alpha for the floor.
This seems like it should be simple but I just can't figure it out.
Thanks!
Solved! Go to Solution.