Hey, I am trying to "render to texture" an object to tga files, but when I add the texture to material editor and put material to the object, only front part turn to red, the back part is turn black,
similiar to this problem :
https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/render-to-texture-dark-parts/td-p/706902...
but that thread didn't give me anything but "don't worry it's normal"
here I attach screenshot and the max file,
I used 3ds max 2015.
thanks in advance