Hello, im still using 3ds max 2011, and I have encountered an issue with using opacity maps. Here is the image of the issue im having. I am recieving a odd white outlining of the polygons I have detach from my original model. the material is a standard material that I have the opacity map applied to. Please help.
Not his fault - it's a known forum issue. If you click the link and get "An error occurred. Redirect is not allowed..." (in red), either click Back or close the tab (if you opened a new one) and refresh the page. Clicking the link should then work.
Hey guys thanks for your postings, I have solved the issue by using the cutting tool. I have trimmed around the decal and the white lines that I was getting is no longer there.
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