.Obj model rendering black maps

.Obj model rendering black maps

Anonymous
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.Obj model rendering black maps

Anonymous
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as title specifies. Getting black and or blank maps when rending the Tank model in .Obj format.

Model is UV unwrapped. Materials assigned.

I have tried with arnold emission of 1, scanline with raytracer, with skydome.

I went down the full add list of render maps to select. all with same results.

Tried using with NormalTexmap, and Getbaked.

all are producing black diffuse and blank normal, AO, and displacement maps.

 

I have attached the model file along with the .png Diffuse maps.

File was saved in the tank folder on Desktop.

Wondering if someone could test my model and see where the problem might be and let me know so i know in the future what i need to change and or fix.

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Anonymous
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I think I may have found my own Solution.. the UV maps were in UV-1 cordinates when Unwraped and viewed in the UV Editor.. I moved them upward by 1 and placed them in the UV1 map instead.. So far I got some maps baking, havent fully tested it all but i think this may be of Help..

 

What gave me this information..

https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/render-to-texture-turns-black/td-p/62611...

 

Very old post but It may have been the right answer..

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