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Nearest neighbor texture?

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Message 1 of 4
Anonymous
1479 Views, 3 Replies

Nearest neighbor texture?

How to remove the smoothness of textures and make them completely pixelated like with the nearest neighbor interpolation? 

Able in viewport?

 

RaytracerRender025_texture-filtering

3 REPLIES 3
Message 2 of 4
Anonymous
in reply to: Anonymous

Hi, go to viewport Global Settings, click on Display performance tab, change texture maps to 128 or 256 and click ok.

Message 3 of 4
Anonymous
in reply to: Anonymous

Hi, I think is more like backwards.

What I want is to make the texture pixels completely sharp.

Thanks!

 

 

biggertextures.jpg

Message 4 of 4
Anonymous
in reply to: Anonymous

Hello, in your Bump node, you will find the attribute "Filtering", by default is pyramidal, try to change to None.

I think this link can help too: http://help.autodesk.com/view/3DSMAX/2017/ENU/?guid=GUID-6D4F4DB0-12EA-4B38-B14F-8DBF821ADC5F

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