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How to remove the smoothness of textures and make them completely pixelated like with the nearest neighbor interpolation?
Able in viewport?
Hi, go to viewport Global Settings, click on Display performance tab, change texture maps to 128 or 256 and click ok.
Hello, in your Bump node, you will find the attribute "Filtering", by default is pyramidal, try to change to None.
I think this link can help too: http://help.autodesk.com/view/3DSMAX/2017/ENU/?guid=GUID-6D4F4DB0-12EA-4B38-B14F-8DBF821ADC5F
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